This 2-day course is designed to elevate the skills of faculty in how they teach, facilitate others. Content includes what it means to create a learning space, the Student Experience Ecosystem (SEE) Model, virtual SEE (vSEE) Model, LDC Pinnacle of Standards approach to teaching and learning, the S-T-R Zone of (sharing, thanking, and resonating), incorporating music, coaching and improvisation into teaching, emotional intelligence, using coaching techniques in the classroom, incorporating stories and discussion-based models for better teaching and learning, and developing a personal teaching philosophy. Participants must have completed an approved Academic Instructor Course (AIC) or the Teaching Essentials Course.
The Teaching Essentials Course (TEC) is a core program of VECTOR (the Center of Excellence for Learning Professionals) at Air University. Through a certificate track and an audit (i.e., a la carte) track, VECTOR provides opportunities to explore evidence-informed teaching and learning strategies that promote student-centered learning in multi-modal military educational environments. The TEC encourages student-centered learning by promoting flexible instruction to serve a wide community of adult learners. This course is designed for newly assigned and beginning instructors. Established, long-standing educators are also welcome. Each module is designed to take no more than one hour to complete. There are 12 modules in total: The Adult Learner, Role of the Instructor, Learning Environment, Communication in the Classroom, Learning Outcomes, Assessments, Effective Feedback, Teaching Strategies Overview, Lecture, Guided Discussion, Case Method, and Peer Learning.
This 2-day interactive workshop equips educators, trainers, and designers with a structured framework for creating impactful immersive experiences. Building on Ruscella and Obeid’s Immersive Experience Taxonomy, participants will explore the distinctions between immersion and presence and apply the taxonomy’s nine dimensions—interactivity, embodiment, co-participation, story, dynamics, gamification, immersive technology, meta-control, and didactic capacity—to the design of learning environments. Through case studies, group activities, and hands-on design labs, participants will learn to evaluate and create immersive experiences that heighten presence, deepen engagement, and align with clear learning outcomes.
This 2-day faculty development workshop introduces Air University educators to the principles of Learning Experience Design (LXD) grounded in Flow Theory, the Cognitive Affective Model of Immersive Learning (CAMIL), Experiential Learning Theory (ELT), and Transactional Distance Theory (TDT). Participants will explore how to design and facilitate immersive, learner-centered experiences that balance challenge and skill, leverage presence and agency, reduce psychological distance, and engage both cognitive and affective domains. Through hands-on activities, case studies, and collaborative design labs, participants will leave with practical strategies to transform curricula across Air University schools into more engaging, effective, and human-centered learning environments.
This 2-day seminar introduces educators at Air University to the fundamentals of Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). Participants will gain hands-on experience with immersive environments, 360° video, and interactive XR tools. Through guided activities, demonstrations, and collaborative exercises, faculty will explore how XR can enhance teaching across disciplines by fostering presence, agency, and context-based learning. No prior technical expertise is required—just curiosity and a willingness to step into new realities.
This advanced 2-day seminar equips Air University educators with strategies for Immersive Experience Design (IXD) using Digital Bloom’s Taxonomy as a guiding framework. Participants will analyze and design VR/AR/MR learning activities across Bloom’s digital hierarchy—from remembering and understanding with 360° tours to analyzing, evaluating, and creating in fully interactive VR simulations. Through gameplay mapping, collaborative design sprints, and reflection, faculty will learn how to scaffold immersive learning for cognitive, psychomotor, and affective outcomes while aligning with leadership development and PME goals.
This five-day course on how to re-design curriculum using AI is part of a partnership/MOU between Air University’s VECTOR (the Center of Excellence for Learning Professionals) and Auburn University’s Biggio Center.
This two-day workshop introduces Air University educators and professors to the fundamentals of generative artificial intelligence (AI) and its potential to support teaching and curriculum design. Participants will gain a working knowledge of what AI is (and is not), explore ethical and responsible uses in education, and practice hands-on techniques for using AI to generate course materials, lesson ideas, assessments, and interactive learning activities. By the end of the workshop, participants will be equipped with practical strategies for responsibly leveraging AI to enrich their courses while preserving academic rigor and human-centered learning.
Eight-day program consists of 60 hours of academics followed by 30 hours of student coaching under guiding supervision. Participants receive a certificate of completion for the 60-hour program, and upon completion of 30 hours of student coaching, they can apply for the BCC credential from CCE via their on-line application process and pass a coaching knowledge exam.
The Leadership Coaching Program:
The six lessons in the course are delivered over one full day or two half-days. The entire course includes 1) an introduction to U.S. Air Force history and culture in the context of preparing to teach in a military education setting, 2) curriculum design using both outcomes-based and competency-based methods, 3) an overview of Air University and educating military leaders, 4) assessing military student writing, 5) discussion and Socratic methods as ways of teaching, and 6) the military leader as an adult learner. It is intended for those who are unfamiliar with the Air Force and is taught by a retired U.S. Air Force service member.